![]() ![]() Rings: How much money you have to spend.It's possible to go to bed with negative points, but then the next day will start with slightly under 100. Other actions that can raise it (even above 100) include: taking a shower, getting an energy drink from the fridge, buying pizza, or buying something from the vendor at the fountain. Getting a night's sleep raises it by 100 points (but not above 100). The first day starts with 100 points, and various actions will use up energy. Energy: This sort-of substitutes for time within the game.Pizza is especially good for this and also makes her happy. Zero or negative hunger is an opportunity to feed her and raise RWC. Goes up if the player lets Cream out of uncomfortable obligations or refuses to let her do something dangerous (e.g., "you don't have to take off your panties" if she loses the racing game). Goes down if the player does something to Cream without her consent. Moral Alignment: A numerical evaluation of the player's actions: "naughty or nice".Most activities will raise this, but if the player frightens Cream or is mean to her, it can go down. This starts at zero, and the very first choice in a new game can change it. Relationship with Cream (RWC): How much Cream trusts the player.The actions available - and the results - depend on a set of statistics, which represent the player's progress toward the game's goals: ![]() Each of these leads to other choices, with different consequences. Cream will fall asleep, and new choices will appear: pull up her dress to peek at her panties or continue watching the movie. For example, the choice to watch cartoons will lead to an opportunity to watch a movie. Sometimes, choosing an action will lead to other actions or choices. Usually, one of the options is "Never mind," which returns to the room display. If the player clicks on Cream, she will appear, and a menu of choices will be shown at the right. Options at the bottom of the window allow the player to move from one room to another. Most of the time, the window displays a room, with an icon of Cream in the upper right corner. Score with other girls (Amy, Sally, Blaze, Marine).The player's score is based on the number of times they manage each of the following: The object of the game is to seduce Cream the Rabbit into as many sex acts as possible. As of this writting, beta 0.2.1 version is published, and FuzzyBunny23 estimates that completing this project can take anything from 6 to 12 months. On september 2020, F95Zone user FuzzyBunny23, got the source code from Dark Coven's Ren'Py conversion and started updating it to fix more bugs, enhance the playability, add new scenes, and trying to complete unfinished routes. That version got to completion (100% conversion from the Flash version) on september 2020, where development stopped. On march 2020, Protofan published a Ren'Py conversion of the Flash game, made by decompiling the last official flash version from Aval0nX, and updating the images using artificial intelligence upscalers, fixing some bugs and reinstating some broken scenes. It is now being developed with the Ren'Py visual novel engine. ĭevelopment continues as of January 30, 2019. The game, originally created in Flash, would be remade as a standalone program with GameMaker to resolve maintainability issues. As of February 5, 2013, the latest version is Babysitting Cream v1.01. ![]()
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